Menubar
Displays a menu to the user, which can consist of links or functions, triggered by a button.
Features
- Can be controlled or uncontrolled.
- Supports submenus with configurable reading direction.
- Customize menu positioning.
- Optionally render a pointing arrow.
- Fully managed focus.
- Full keyboard navigation.
- Typeahead support
Anatomy
- Trigger: The button which toggles the menu's open state.
- Menu: The root container for the popover menu
- Item: A menuitem which can be a link or a function.
- Checkbox Item: A menu item which can be checked or unchecked.
- Radio Group: A group of radio items.
- Radio Item: A menu item which can be selected from a group of items.
- Sub Trigger: A button which toggles the submenu's open state.
- Sub Menu: A menu which is nested inside another menu.
- Separator: A visual divider between menu items.
Usage
The first thing you'll need to do is create a menubar using the createMenubar builder function.
<script lang="ts">
import { createMenubar } from '@melt-ui/svelte'
const {
elements: { menubar },
builders: { createMenu }
} = createMenubar()
</script>
<script lang="ts">
import { createMenubar } from '@melt-ui/svelte'
const {
elements: { menubar },
builders: { createMenu }
} = createMenubar()
</script>
This function returns an object containing the menubar attributes object, and a createMenu
function. The createMenu function is used the same way as the createDropdownMenu builder from
the Dropdown Menu builder. The only difference is that using this function keeps the menu scoped to
the menubar which happens behind the scenes.
Now that we have a menubar and menu builder function, we can create a menu using the createMenu
function and wrap it in a menubar element.
<script lang="ts">
import { createMenubar, melt } from '@melt-ui/svelte'
const {
elements: { menubar },
builders: { createMenu }
} = createMenubar()
const {
elements: { menu, item, trigger }
} = createMenu()
</script>
<div use:melt={$menubar}>
<button use:melt={$trigger}>Open Menu</button>
<div use:melt={$menu}>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
</div>
</div>
<script lang="ts">
import { createMenubar, melt } from '@melt-ui/svelte'
const {
elements: { menubar },
builders: { createMenu }
} = createMenubar()
const {
elements: { menu, item, trigger }
} = createMenu()
</script>
<div {...$menubar} use:menubar>
<button {...$trigger} use:trigger>Open Menu</button>
<div {...$menu} use:menu>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
</div>
</div>
This isn't much of a "menubar" though, as typically a menubar consists of multiple menus, so let's add a couple more.
Since each menu needs to have it's own "scope", we'll need to call the createMenu function again
for each menu we want to create. If you're doing this all in one file, it can get a bit messy, so
I'd recommend componentizing each menu. But for the sake of this example, we'll just rename the
returned variables to prevent any naming conflicts.
<script lang="ts">
import { createMenubar, melt } from '@melt-ui/svelte'
const { menubar, createMenu } = createMenubar()
const { menu, item, trigger } = createMenu()
const { menu: menuA, item: itemA, trigger: triggerA } = createMenu()
const { menu: menuB, item: itemB, trigger: triggerB } = createMenu()
</script>
<div use:melt={$menubar}>
<button use:melt={$trigger}>File</button>
<div use:melt={$menu}>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
</div>
<button use:melt={$triggerA}>Edit</button>
<div use:melt={$menuA}>
<div {...$itemA} use:itemA>...</div>
<div {...$itemA} use:itemA>...</div>
<div {...$itemA} use:itemA>...</div>
</div>
<button use:melt={$triggerB}>Help</button>
<div use:melt={$menuB}>
<div {...$itemB} use:itemB>...</div>
<div {...$itemB} use:itemB>...</div>
<div {...$itemB} use:itemB>...</div>
</div>
</div>
<script lang="ts">
import { createMenubar, melt } from '@melt-ui/svelte'
const { menubar, createMenu } = createMenubar()
const { menu, item, trigger } = createMenu()
const { menu: menuA, item: itemA, trigger: triggerA } = createMenu()
const { menu: menuB, item: itemB, trigger: triggerB } = createMenu()
</script>
<div {...$menubar} use:menubar>
<button {...$trigger} use:trigger>File</button>
<div {...$menu} use:menu>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
<div {...$item} use:item>...</div>
</div>
<button {...$triggerA} use:triggerA>Edit</button>
<div {...$menuA} use:menuA>
<div {...$itemA} use:itemA>...</div>
<div {...$itemA} use:itemA>...</div>
<div {...$itemA} use:itemA>...</div>
</div>
<button {...$triggerB} use:triggerB>Help</button>
<div {...$menuB} use:menuB>
<div {...$itemB} use:itemB>...</div>
<div {...$itemB} use:itemB>...</div>
<div {...$itemB} use:itemB>...</div>
</div>
</div>
Now we have a menubar with three menus, each with their own items and scopes. As mentioned previously, the functionality of createMenu is the exact same as createDropdownMenu, so you can refer to the Dropdown Menu documentation for more information on how to use it.
API Reference
createMenubar
The builder function used to create the menubar component.
Props
| Prop | Default | Type / Description |
escapeBehavior | 'close' | 'close' | 'ignore' | 'defer-otherwise-close' | 'defer-otherwise-ignore' Defines how the menubar reacts when the Escape key is pressed. close: Closes the menubar immediately.ignore: Prevents the menubar from closing and also blocks the parent element from closing in response to the Escape key.defer-otherwise-close: Delegates the action to the parent element. If no parent is found, it closes the element.defer-otherwise-ignore: Delegates the action to the parent element. If no parent is found, nothing is done. |
loop | false | boolean Whether or not the focus should loop back to the first item when the last item is reached. |
preventScroll | true | boolean Whether or not to prevent scrolling of the document when the menubar is open. |
ids | - | Record<'menubar', string> Override the internally generated ids for the elements. |
Builders
| Builder | Description |
createMenu | Creates a menu inside the menubar |
Options
| Option | Description |
escapeBehavior | Defines how the menubar reacts when the Escape key is pressed. close: Closes the menubar immediately.ignore: Prevents the menubar from closing and also blocks the parent element from closing in response to the Escape key.defer-otherwise-close: Delegates the action to the parent element. If no parent is found, it closes the element.defer-otherwise-ignore: Delegates the action to the parent element. If no parent is found, nothing is done. |
loop | Whether or not the focus should loop back to the first item when the last item is reached. |
preventScroll | Whether or not to prevent scrolling of the document when the menubar is open. |
IDs
| Option | Description |
menubar | The writable store that represents the id of the |
createMenu
The builder function used to create the dropdown menu component.
Props
| Prop | Default | Type / Description |
arrowSize | 8 | number The size of the arrow which points to the trigger in pixels. |
dir | 'ltr' | 'ltr' | 'rtl' The direction of the text in the dropdown menu . |
escapeBehavior | 'close' | 'close' | 'ignore' | 'defer-otherwise-close' | 'defer-otherwise-ignore' Defines how the dropdown menu reacts when the Escape key is pressed. close: Closes the dropdown menu immediately.ignore: Prevents the dropdown menu from closing and also blocks the parent element from closing in response to the Escape key.defer-otherwise-close: Delegates the action to the parent element. If no parent is found, it closes the element.defer-otherwise-ignore: Delegates the action to the parent element. If no parent is found, nothing is done. |
preventTextSelectionOverflow | true | boolean Whether to prevent text selection overflowing the dropdown menu when it is the top layer. |
portal | body | string | HTMLElement | null The element or selector to render the dropdown menu into. Nested floating elements are automatically rendered into their own portal if not specified. Pass in |
closeOnOutsideClick | true | boolean Whether or not to close the dropdown menu when the user clicks outside of it. |
loop | false | boolean Whether or not the focus should loop back to the first item when the last item is reached. |
forceVisible | false | boolean Whether or not to force the dropdown menu to always be visible. This is useful for custom transitions and animations using conditional blocks. |
defaultOpen | false | boolean Whether the dropdown menu is open by default or not. |
open | - | Writable<boolean> A writable store that controls whether or not the dropdown menu is open. |
onOpenChange | - | ChangeFn<boolean> A callback called when the value of the See Change Functions |
closeFocus | - | Override the default focus behavior on close |
ids | - | Record<'trigger' | 'menu', string> Override the internally generated ids for the elements. |
positioning | placement: 'bottom' | A configuration object which determines how the floating element is positioned relative to the trigger. |
Elements
| Element | Description |
The builder store used to create the dropdown menu. | |
The builder store used to create the dropdown menu trigger. | |
The builder store used to create a separator menu item. | |
The builder store used to create the dropdown menu arrow. | |
The builder store used to create the dropdown menu item | |
The builder store used to group menu items together. It takes in a unique key to group menu items together. | |
The builder store used to create the group label for the dropdown menu. |
Builders
| Builder | Description |
createSubmenu | A builder function used to create a submenu for the dropdown menu. |
createRadioGroup | A builder function used to create a radio group for the dropdown menu. |
createCheckboxItem | A builder function used to create a checkbox menu item for the dropdown menu. |
States
| State | Description |
open | A writable store that indicates whether the dropdown menu is open. |
Options
| Option | Description |
positioning | A configuration object which determines how the floating element is positioned relative to the trigger. |
arrowSize | The size of the arrow which points to the trigger in pixels. |
dir | The direction of the text in the dropdown menu . |
escapeBehavior | Defines how the dropdown menu reacts when the Escape key is pressed. close: Closes the dropdown menu immediately.ignore: Prevents the dropdown menu from closing and also blocks the parent element from closing in response to the Escape key.defer-otherwise-close: Delegates the action to the parent element. If no parent is found, it closes the element.defer-otherwise-ignore: Delegates the action to the parent element. If no parent is found, nothing is done. |
preventTextSelectionOverflow | Whether to prevent text selection overflowing the dropdown menu when it is the top layer. |
portal | The element or selector to render the dropdown menu into. Nested floating elements are automatically rendered into their own portal if not specified. Pass in |
closeOnOutsideClick | Whether or not to close the dropdown menu when the user clicks outside of it. |
loop | Whether or not the focus should loop back to the first item when the last item is reached. |
forceVisible | Whether or not to force the dropdown menu to always be visible. This is useful for custom transitions and animations using conditional blocks. |
closeFocus | Override the default focus behavior on close |
trigger
The button which toggles the dropdown menu.
Data Attributes
| Data Attribute | Value |
[data-state] |
|
[data-melt-menubar-menu-trigger] | Present on all trigger elements. |
Custom Events
| Event | Value |
m-click | (e: ) => void |
m-keydown | (e: ) => void |
m-pointerenter | (e: ) => void |
menu
The element which wraps the entire menu.
Data Attributes
| Data Attribute | Value |
[data-side] | 'top' | 'right' | 'bottom' | 'left' |
[data-align] | 'start' | 'center' | 'end' |
[data-state] |
|
[data-melt-menubar-menu] | Present on all menubar menu elements. |
Custom Events
| Event | Value |
m-keydown | (e: ) => void |
item
A basic menu item.
Data Attributes
| Data Attribute | Value |
[data-orientation] |
|
[data-menubar-menu-item] | Present on all item elements. |
[data-highlighted] | Present when the item is highlighted. |
Custom Events
| Event | Value |
m-pointerdown | (e: ) => void |
m-click | (e: ) => void |
m-keydown | (e: ) => void |
m-pointermove | (e: ) => void |
m-pointerleave | (e: ) => void |
m-focusin | (e: ) => void |
m-focusout | (e: ) => void |
checkboxItem
A checkbox menu item.
Props
| Prop | Default | Type / Description |
disabled | false | boolean Whether or not the checkboxItem is disabled. |
Data Attributes
| Data Attribute | Value |
[data-orientation] |
|
[data-melt-menubar-menu-checkbox-item] | Present on all checkbox item elements. |
[data-highlighted] | Present when the checkbox item is highlighted. |
Custom Events
| Event | Value |
m-pointerdown | (e: ) => void |
m-click | (e: ) => void |
m-keydown | (e: ) => void |
m-pointermove | (e: ) => void |
m-pointerleave | (e: ) => void |
m-focusin | (e: ) => void |
m-focusout | (e: ) => void |
createRadioGroup
The builder function used to create the radio group component.
Props
| Prop | Default | Type / Description |
defaultValue | - | string The value of the radio item to be selected by default. |
value | - | Writable<string | null> A writable store which controls the value of the selected radio item. This will override the |
onValueChange | - | ChangeFn<string | null> A callback called when the value of the See Change Functions |
Elements
| Element | Description |
The builder store used to create the radio group. | |
The builder store used to create a radio menu item. |
States
| State | Description |
value | A writable store containing the current value of the radio group. |
Helpers
| Helper | Description |
isChecked | A derived store which returns a function that checks if a radio item is selected. |
radioGroup
A group of radio menu items.
Data Attributes
| Data Attribute | Value |
[data-melt-menubar-menu-radio-group] | Present on all radio group elements. |
radioItem
A radiogroup menu item.
Props
| Prop | Default | Type / Description |
value * | - | string The value of the radio item. |
disabled | false | boolean Whether or not the radioItem is disabled. |
Data Attributes
| Data Attribute | Value |
[data-checked] |
|
[data-disabled] | Present when the radio item is disabled. |
[data-value] | The value of the radio item. |
[data-orientation] |
|
[data-melt-menubar-menu-radio-item] | Present on all radio item elements. |
[data-highlighted] | Present when the radio item is highlighted. |
Custom Events
| Event | Value |
m-pointerdown | (e: ) => void |
m-click | (e: ) => void |
m-keydown | (e: ) => void |
m-pointermove | (e: ) => void |
m-pointerleave | (e: ) => void |
m-focusin | (e: ) => void |
m-focusout | (e: ) => void |
group
A function which takes in a unique key to group menu items together.
Props
| Prop | Default | Type / Description |
key | - | string A unique key for the group. |
Data Attributes
| Data Attribute | Value |
[data-melt-menubar-menu-group] | Present on all group elements. |
groupLabel
A function which takes in a unique key to group menu items together.
Props
| Prop | Default | Type / Description |
key | - | string A unique key for the group. |
Data Attributes
| Data Attribute | Value |
[data-melt-menubar-menu-group-label] | Present on all group-label elements. |
createSubMenu
The builder function used to create submenus for context & dropdown menus.
Props
| Prop | Default | Type / Description |
positioning | placement: 'right-start' | A configuration object which determines how the floating element is positioned relative to the trigger. |
arrowSize | 8 | number The size of the arrow which points to the trigger in pixels. |
disabled | false | boolean Whether or not the submenu is disabled. |
open | - | Writable<boolean> A writable store that controls whether or not the submenu is open. |
onOpenChange | - | ChangeFn<boolean> A callback called when the value of the See Change Functions |
ids | - | Record<'trigger' | 'menu', string> Override the internally generated ids for the elements. |
Elements
| Element | Description |
The builder store used to create the submenu. | |
The builder store used to create the submenu trigger. | |
The builder store used to create the submenu arrow. |
States
| State | Description |
subOpen | A writable store with the open state of the submenu. |
Options
| Option | Description |
positioning | A configuration object which determines how the floating element is positioned relative to the trigger. |
arrowSize | The size of the arrow which points to the trigger in pixels. |
disabled | Whether or not the submenu is disabled. |
subTrigger
A button which opens its associated submenu.
Props
| Prop | Default | Type / Description |
disabled | false | boolean Whether or not the subTrigger is disabled. |
Data Attributes
| Data Attribute | Value |
[data-state] |
|
[data-disabled] | Present when the subtrigger is disabled. |
[data-melt-menubar-menu-subtrigger] | Present on all subtrigger elements. |
[data-highlighted] | Present when the subtrigger is highlighted. |
Custom Events
| Event | Value |
m-click | (e: ) => void |
m-keydown | (e: ) => void |
m-pointermove | (e: ) => void |
m-pointerleave | (e: ) => void |
m-focusin | (e: ) => void |
m-focusout | (e: ) => void |
submenu
A submenu element displayed when its trigger is selected.
Data Attributes
| Data Attribute | Value |
[data-side] | 'top' | 'right' | 'bottom' | 'left' |
[data-align] | 'start' | 'center' | 'end' |
[data-state] |
|
[data-melt-menubar-menu-submenu] | Present on all submenu elements. |
Custom Events
| Event | Value |
m-keydown | (e: ) => void |
m-pointermove | (e: ) => void |
m-focusout | (e: ) => void |
separator
A horizontal line which separates menu items.
Data Attributes
| Data Attribute | Value |
[data-melt-menubar-menu-separator] | Present on all separator elements. |
arrow
An optional arrow element which points to the menu's trigger.
Data Attributes
| Data Attribute | Value |
[data-side] | 'top' | 'right' | 'bottom' | 'left' |
[data-arrow] |
|
[data-melt-menubar-menu-arrow] | Present on all arrow elements. |
Accessibility
Adheres to the Menu WAI-ARIA design pattern and Menu Button WAI-ARIA design pattern
| Key | Behavior |
| Space | When focused on the |
| Enter | When focused on the |
| ArrowDown | When focused on a |
| ArrowUp | When focused on an |
| ArrowRight | When focused on a |
| ArrowLeft | When focused on within a |
| Esc | Closes the open menu and focuses that menu's |
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